Beta Update 1.4


Short Circuited Beta (Version 1.4)

Version 1.2 was tested internally, and presented a number of bugs that have been fixed in version 1.3:

+ Jump reduced to prevent players getting stuck in corners/getting through walls.

+ Corners added to the level 1 stairwell to prevent the player getting stuck.

+ Boundary tags changed to fix enemy shooting at walls.

+ Enemy AI updated to search sooner after losing the player.

+ Enemy AI can now "hear" nearby shots.

+ Explosives in level 3 fixed.

+ SFX added for the consoles and explosives.

+ Boundaries added to windows.

+ Removed vault as players could get stuck in walls/jump through them.

1.3 was then also tested, finding only 1 bug in accordance with the acceptance test cases:

+ Music volume test sfx changed to click to circumvent music test sfx playing on leaving the pause menu. 

Get Short Circuited (BETA 1.4)

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